worldEditCommands.add("//limit");
worldEditCommands.add("//undo");
worldEditCommands.add("//redo");
worldEditCommands.add("/clearhistory");
worldEditCommands.add("//wand");
worldEditCommands.add("/toggleeditwand");

worldEditCommands.add("//sel");
worldEditCommands.add("//sel cuboid");
worldEditCommands.add("//sel extend");
worldEditCommands.add("//sel poly");
worldEditCommands.add("//sel ellipsoid");
worldEditCommands.add("//sel sphere");
worldEditCommands.add("//sel cyl");

worldEditCommands.add("//pos1");
worldEditCommands.add("//pos2");
worldEditCommands.add("//hpos1");
worldEditCommands.add("//hpos2");
worldEditCommands.add("//chunk");
worldEditCommands.add("//expand");
worldEditCommands.add("//expand");
worldEditCommands.add("//expand");
worldEditCommands.add("//expand");
worldEditCommands.add("//contract");
worldEditCommands.add("//contract");
worldEditCommands.add("//contract");
worldEditCommands.add("//outset");
worldEditCommands.add("//inset");
worldEditCommands.add("//shift");
worldEditCommands.add("//size");
worldEditCommands.add("//count");
worldEditCommands.add("//distr");
worldEditCommands.add("//set");
worldEditCommands.add("//replace");
worldEditCommands.add("//replace");
worldEditCommands.add("//overlay");
worldEditCommands.add("//walls");
worldEditCommands.add("//outline");
worldEditCommands.add("//smooth");
worldEditCommands.add("//regen");
worldEditCommands.add("//move");
worldEditCommands.add("//stack");
worldEditCommands.add("//copy");
worldEditCommands.add("//cut");
worldEditCommands.add("//paste");
worldEditCommands.add("//rotate");
worldEditCommands.add("//flip");
worldEditCommands.add("//schem save");
worldEditCommands.add("//schem load");
worldEditCommands.add("//schem list");
worldEditCommands.add("//schem formats");
worldEditCommands.add("//schematic save");
worldEditCommands.add("//schematic load");
worldEditCommands.add("//schematic list");
worldEditCommands.add("//schematic formats");
worldEditCommands.add("/clearclipboard");
worldEditCommands.add("//hcyl");
worldEditCommands.add("//cyl");
worldEditCommands.add("//sphere");
worldEditCommands.add("//hsphere");
worldEditCommands.add("//pyramid");
worldEditCommands.add("//hpyramid");
worldEditCommands.add("/forestgen");
worldEditCommands.add("/pumpkins");
worldEditCommands.add("/toggleplace");
worldEditCommands.add("//fill");
worldEditCommands.add("//fillr");
worldEditCommands.add("//drain");
worldEditCommands.add("/fixwater");
worldEditCommands.add("/fixlava");
worldEditCommands.add("/removeabove");
worldEditCommands.add("/removebelow");
worldEditCommands.add("/replacenear");
worldEditCommands.add("/removenear");
worldEditCommands.add("/snow");
worldEditCommands.add("/thaw");
worldEditCommands.add("//ex");
worldEditCommands.add("/butcher");
worldEditCommands.add("/remove");
worldEditCommands.add("/chunkinfo");
worldEditCommands.add("/listchunks");
worldEditCommands.add("/delchunks");
worldEditCommands.add("//");
worldEditCommands.add("/sp single");
worldEditCommands.add("/sp area");
worldEditCommands.add("/sp recur");
worldEditCommands.add("/none");
worldEditCommands.add("/info");
worldEditCommands.add("/tree");
worldEditCommands.add("//repl");
worldEditCommands.add("//cycler");
worldEditCommands.add("/brush sphere");
worldEditCommands.add("/brush cylinder");
worldEditCommands.add("/brush clipboard");
worldEditCommands.add("/brush smooth");
worldEditCommands.add("/size");
worldEditCommands.add("//mat");
worldEditCommands.add("//mask");
worldEditCommands.add("/unstuck");
worldEditCommands.add("/ascend");
worldEditCommands.add("/descend");
worldEditCommands.add("/ceil");
worldEditCommands.add("/thru");
worldEditCommands.add("/jumpto");
worldEditCommands.add("/up");
worldEditCommands.add("//restore");
worldEditCommands.add("//snap use");
worldEditCommands.add("//snap list");
worldEditCommands.add("//snap before");
worldEditCommands.add("//snap after");
worldEditCommands.add("/cs");
worldEditCommands.add("/.s");
worldEditCommands.add("/search");
worldEditCommands.add("//worldedit reload");
worldEditCommands.add("//worldedit version");
worldEditCommands.add("//worldedit tz");
worldEditCommands.add("/biome");
worldEditCommands.add("/biomelist");
worldEditCommands.add("//setbiome");